Solar Crash

A pinball-like, top-down shooter where your goal is to beat the sun

My roles for this game: Producer, Designer, Programmer

In Solar Crash, your goal is to get a score as high as possible. With a unique launch and magnetize mechanic, fight through waves of enemies and build up your score to progress through different warp points. Can you manage to survive and eventually defeat the Sun?  

Solar Crash is a semester-long project for a class at USC where I worked with one other person. Similar to other abstract games like Tetris and pinball, the goal for this game was to get players into a flow-state. Everything was designed to give the player a feeling of mastery over the controls and to keep the ball in motion, including the player mechanics, the enemies, and the environmental obstacles. 

My Contributions