The Veiled Ones
A first person horror exploration game featuring
an unseen Islamic entity: the Jinn
Lead Producer
The Veiled Ones is a first-person horror game about a Muslim scholar trying to save his son from invisible spirits known as jinn. In order to save your son, players must explore the environment, avoid the jinn, and find hidden clues using the looking glass, revealing a hidden world to the human eye. The game deals with themes of guilt, cultural horror, and acceptance.
The Veiled Ones is a capstone project for my Advanced Games Program class that I am currently lead producing for. During the entire school year, our team is aiming to build a polished 20-minute experience. Our game intends to deal with themes of guilt, cultural horror, and acceptance. During the course of the game, the players will feel like a scholar from Istanbul as they explore a jinn-infested house to find clues, getting a glimpse into Islamic mythology.
My Contributions
Leading a team of 27+ students to create a ~20-minute quality demo for AGP, USC’s capstone project class
Defining milestone goals for a year-long development process and presenting biweekly progress to faculty
Facilitating cross-team pods to rapidly prototype and hit milestone goals throughout production
Assigning tasks using ClickUp, a project management platform like Jira
Facilitating team rituals such as lead meetings, standups, sprint reviews, and sprint planning
Recruited, interviewed, and onboarded prospective candidates for different disciplines